SeslFloatAnimatable

class SeslFloatAnimatable(initialValue: Float, defaultAnimationSpec: SeslAnimatable.AnimationSpec, val onValueUpdated: (position: Float) -> Unit) : SeslAnimatable<Float> , DisposableHandle(source)

Constructors

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constructor(initialValue: Float, defaultAnimationSpec: SeslAnimatable.AnimationSpec, onValueUpdated: (position: Float) -> Unit)

Properties

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open override val onValueUpdated: (position: Float) -> Unit

Functions

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open suspend override fun animateTo(targetValue: Float, animationSpec: SeslAnimatable.AnimationSpec)
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open override fun dispose()