calculatePath

open fun calculatePath(shapeAppearanceModel: ShapeAppearanceModel, interpolation: Float, bounds: RectF, @NonNull path: Path)

Writes the given ShapeAppearanceModel to path

Parameters

shapeAppearanceModel

The shape to be applied in the path.

interpolation

the desired interpolation.

bounds

the desired bounds for the path.

path

the returned path out-var.


open fun calculatePath(shapeAppearanceModel: ShapeAppearanceModel, interpolation: Float, bounds: RectF, pathListener: ShapeAppearancePathProvider.PathListener, @NonNull path: Path)

Writes the given ShapeAppearanceModel to path

Parameters

shapeAppearanceModel

The shape to be applied in the path.

interpolation

the desired interpolation.

bounds

the desired bounds for the path.

pathListener

the path

path

the returned path out-var.