calculate Path
open fun calculatePath(shapeAppearanceModel: ShapeAppearanceModel, interpolation: Float, bounds: RectF, @NonNull path: Path)
Writes the given ShapeAppearanceModel to path
Parameters
shape Appearance Model
The shape to be applied in the path.
interpolation
the desired interpolation.
bounds
the desired bounds for the path.
path
the returned path out-var.
open fun calculatePath(shapeAppearanceModel: ShapeAppearanceModel, interpolation: Float, bounds: RectF, pathListener: ShapeAppearancePathProvider.PathListener, @NonNull path: Path)
Writes the given ShapeAppearanceModel to path
Parameters
shape Appearance Model
The shape to be applied in the path.
interpolation
the desired interpolation.
bounds
the desired bounds for the path.
path Listener
the path
path
the returned path out-var.